Addiction Change Log
Whenever a change is made to the game, it is posted in the change log. Always be up to date with whats being added as it happens! The link will change if there are new updates until you view them! Vote on your favorite additions to make the game better!

Current Changelog


[September 5, 2010, 4:05 pm] Posted By: LiGrim
Added "All Guild" function to mail. Functions the same as Guild Mail but includes offline guild members.
Voting:
(78 % Likes, 22 % Dislikes of 9 votes)

[August 27, 2010, 10:57 pm] Posted By: LiGrim
Fixed the realm wars to stop a guild from taking the realm infinitely. I think.
Voting:
(93 % Likes, 7 % Dislikes of 15 votes)

[July 21, 2010, 3:02 pm] Posted By: Cat
Fixed the bug in the scratcher card in the Castle.
Voting:
(95 % Likes, 5 % Dislikes of 20 votes)

[July 8, 2010, 12:55 pm] Posted By: Akutozo
Upated green dragon to be more powerful. Will be seeing if this has an affect at all over next few days.
Voting:
(78 % Likes, 22 % Dislikes of 23 votes)

[June 27, 2010, 1:09 pm] Posted By: Cat
Automated the reset for Kaunas Games so it should automatically reset after the end of the month. Please report any bugs or glitches.
Voting:
(96 % Likes, 4 % Dislikes of 23 votes)

[June 20, 2010, 6:09 pm] Posted By: Cat
Fixed a bug when Skipping Stones in the Lake so it now gives out the rupies it is meant to.
Voting:
(95 % Likes, 5 % Dislikes of 22 votes)

[June 17, 2010, 10:00 pm] Posted By: Cat
Fixed a glitch in the Scratchers where it wasn't giving a prize.
Voting:
(86 % Likes, 14 % Dislikes of 21 votes)

[April 20, 2010, 2:42 pm] Posted By: Cat
Spent some time tidying up the Gift Shop in Market Street.
Made it easier to read the items and costs and separated the different categories so there are shorter lists to scroll through.
Voting:
(94 % Likes, 6 % Dislikes of 31 votes)

[April 20, 2010, 11:03 am] Posted By: Akutozo
Added a Drop Shop link in player market to make it easier to clear out stores with to many items
Voting:
(85 % Likes, 15 % Dislikes of 34 votes)

[April 19, 2010, 3:25 pm] Posted By: Cat
Fixed an abusable glitch in the PVP system.
Voting:
(90 % Likes, 10 % Dislikes of 29 votes)

[April 19, 2010, 1:43 pm] Posted By: Cat
Fixed the pvpflag glitch so it will once again show someone has been attacked in the fields and prevent multiple deaths for one timeout.
Voting:
(93 % Likes, 7 % Dislikes of 28 votes)

[April 16, 2010, 10:38 pm] Posted By: Cat
Updates some prizes in the Lotto cards to bring the prizes more in line with the cost.
Also fixed a slight glitch in the Castle card so it should work when you win.
Voting:
(89 % Likes, 11 % Dislikes of 27 votes)

[April 16, 2010, 6:17 pm] Posted By: Akutozo
Made some edits to **forest** specials to make them a little funner. They won't happen everytime, and remember, time is everything. and if something doesn't work, it's.. hmmm. Who is next? Athos' fault. Yeah, his. YoM him.
Voting:
(88 % Likes, 12 % Dislikes of 26 votes)

[April 16, 2010, 2:11 pm] Posted By: Cat
Fixed the Grassy Knoll and Shades so if you click through to someones Bio you don't end up in an empty PvP.
Please be sure to let us know if there are any more locations that do this. Thanks!
Voting:
(100 % Likes, 0 % Dislikes of 24 votes)

[April 14, 2010, 10:52 am] Posted By: Akutozo
Kaunas Treasury is now open. Many exciting new additions planned to be coming as well. Currently is able to assist in storing gold and gems directly from your bank to your stored funds, as well as provide all functions of basic banking for both gems and gold. No more going to sell gems, then going to your house to store, or having to go to the bank and withdraw 2 bil at a time. BAM. Done. Like that. Amazing. i know. Only at the Kaunas Treasury. If something breaks, it's Cat's fault.
Voting:
(80 % Likes, 20 % Dislikes of 25 votes)

[April 13, 2010, 1:01 am] Posted By: Cat
Fixed an Exit nav in the Keep that showed up even though your guild didn't own the keep. It now only appears for those that own the keep.
Voting:
(95 % Likes, 5 % Dislikes of 21 votes)

[April 13, 2010, 12:19 am] Posted By: Cat
Fixed the issue in Player Marketplace with editing Alchemy Items.
You should now be able to edit your alchemy item prices etc without and issues. Please petition if there are anymore problems.
Voting:
(100 % Likes, 0 % Dislikes of 20 votes)

[April 12, 2010, 11:56 pm] Posted By: Cat
Reduced by two thirds the amount of hitpoints that can be lost when you drink a potion in the Jail.
Voting:
(85 % Likes, 15 % Dislikes of 20 votes)

[April 12, 2010, 11:50 pm] Posted By: Cat
Per Request, Added a Bio link to the Guild Applications page so you can check out an applicants stats etc before accepting or declining the request.
Voting:
(90 % Likes, 10 % Dislikes of 20 votes)

[April 12, 2010, 2:34 pm] Posted By: Cat
Created a new donation perk of Custom PVP Winner and Loser messages.

Purchase the perk in the donation shop for 3 dp and it will last forever.

Save custom messages that display when you are attacked in the fields and win or lose.
Voting:
(95 % Likes, 5 % Dislikes of 22 votes)

[April 10, 2010, 2:37 am] Posted By: Akutozo
Gold Interest has been capped at 2billion, however interest will now apply to people who have more than 2billion in their bank account (no longer restricted!) There is a known issue with the display of the gold on the new day screen only, however this issue is **only** a display issue and testing has proved it shouldn't cause any adverse affects.
Voting:
(91 % Likes, 9 % Dislikes of 22 votes)

[April 10, 2010, 1:01 am] Posted By: Akutozo
Updated Gem interest system. Cap is still 100,000 gems per new day for gem interest.
Voting:
(86 % Likes, 14 % Dislikes of 21 votes)

[April 10, 2010, 12:24 am] Posted By: Akutozo
re-balanced gold in folklore castle and the snowden icecave (cap of 5million gold earned will remain)
Voting:
(74 % Likes, 26 % Dislikes of 19 votes)

[April 9, 2010, 9:29 am] Posted By: Cat
Return of the Gem Shards!

Gem Shards are coming back now and improved and better than ever before. You will no longer find them as drops in the forest but will instead notice that they gradually appear around the realm. A Collection of 7 shards will be able to be traded in with Athos for a Jewel and should you find a way to polish them into shiny shards they can be traded in for a Flashy Jewel.

Some shards have been released at this time with more to follow soon.
Voting:
(86 % Likes, 14 % Dislikes of 21 votes)

[April 8, 2010, 10:09 pm] Posted By: Cat
Addition of a new special to the Forest, Castle and Ice Caves. Please welcome the Kaboom Lottery Instant Scratch Cards! Idea by Freya (If I remember correctly) Images by Kitty. Enjoy!
Voting:
(82 % Likes, 18 % Dislikes of 22 votes)

[April 3, 2010, 10:04 am] Posted By: Cat
Fixed the glitch in the grassy field that send you back to a PVP if you looked in someone's Bio.
Voting:
(83 % Likes, 17 % Dislikes of 23 votes)

[March 14, 2010, 10:00 pm] Posted By: Akutozo
Since RP Chats will now before specific to their own selective areas, where RP is turned off the village chat will now be global in snowden, kaunas, folklore and the village.
Voting:
(97 % Likes, 3 % Dislikes of 29 votes)

[March 14, 2010, 9:49 pm] Posted By: Akutozo
Folklore and Kaunas now fall in line with Global RP Settings. the village will remain unchanged and server as the community chat dump it always has.
Voting:
(96 % Likes, 4 % Dislikes of 27 votes)

[March 14, 2010, 1:25 am] Posted By: Akutozo
Beta - Snowden Chat has been updated and changed to allow the user to toggle RP on and off. Simplistically, this means you can choose to see and participate in rp... or you can choose to not. You can toggle this at any time using the "Role Play Settings" link in Snowden. If you are using the Role Play Chat, please use it to ROLE PLAY.
Voting:
(85 % Likes, 15 % Dislikes of 27 votes)

[March 14, 2010, 12:48 am] Posted By: Akutozo
Guild Update - Guilds may now have up to 4 more customizable ranks. They are not a requirement to be used and all default members will start at rank 3 still.
Voting:
(92 % Likes, 8 % Dislikes of 24 votes)

[March 13, 2010, 2:51 pm] Posted By: Akutozo
Some changes to Newb Island, for all the Newbs out there.
Voting:
(91 % Likes, 9 % Dislikes of 23 votes)

[March 13, 2010, 11:53 am] Posted By: Akutozo
People who are no longer addiction staff are no longer flagged as staff on the user forums. Thanks to Athos to bringing this to my attention...
Voting:
(96 % Likes, 4 % Dislikes of 25 votes)

[March 12, 2010, 11:58 pm] Posted By: Akutozo
Player Bios have been extended to include up to 1024 characters, up from 512.
Voting:
(96 % Likes, 4 % Dislikes of 24 votes)

[March 12, 2010, 11:33 pm] Posted By: Akutozo
Bio images will now support as high as 500x500
Voting:
(96 % Likes, 4 % Dislikes of 24 votes)

[March 12, 2010, 11:18 pm] Posted By: Akutozo
New area on forum dedicated to peoples concerns about modules that are no longer useful, needed, have no baring on the game, or are just plain stupid
Voting:
(95 % Likes, 5 % Dislikes of 21 votes)

[March 12, 2010, 10:53 pm] Posted By: Akutozo
Updated exp in realm wars. 30 DKs and lower should receive 75 exp per hit, between 30 and 1000 will see 150, above 1000 will see 250 exp.
Voting:
(95 % Likes, 5 % Dislikes of 22 votes)

[March 12, 2010, 10:44 pm] Posted By: Akutozo
Taking a realm will now redirect you back to realm wars instead of the village
Voting:
(96 % Likes, 4 % Dislikes of 24 votes)

[March 12, 2010, 9:25 pm] Posted By: Akutozo
Staff statues updated to reflect is staff are now 'past' staff,
Voting:
(96 % Likes, 4 % Dislikes of 24 votes)

[March 12, 2010, 9:25 pm] Posted By: Akutozo
Updated Edge of Town. Removed links to areas not being used. More updates to come.
Voting:
(100 % Likes, 0 % Dislikes of 22 votes)

[March 12, 2010, 1:20 am] Posted By: Akutozo
The return of the magic mushroom... though its a little bit.. rarer maybe a bit more potent...
Voting:
(88 % Likes, 13 % Dislikes of 24 votes)

[March 10, 2010, 10:51 am] Posted By: Akutozo
2 new races. 1 new specialty.
Voting:
(95 % Likes, 5 % Dislikes of 21 votes)

[March 8, 2010, 9:46 am] Posted By: Akutozo
Updated Folklore and Snowden training images to not make the page freak out anymore. Also changed Snowden training ground name to Frozen Arena (seeing as Bluspring can't be in two places at once).
Voting:
(95 % Likes, 5 % Dislikes of 22 votes)

[February 14, 2010, 5:36 pm] Posted By: Akutozo
Remove Halloween references in houses.. since it isn't Halloween
Voting:
(84 % Likes, 16 % Dislikes of 32 votes)

[February 14, 2010, 5:13 pm] Posted By: LiGrim
Fixed the navs adjusting heights on the page in yar2 skin. Let me know what other skins do it. The bug is universal and easily fixed.
Voting:
(100 % Likes, 0 % Dislikes of 25 votes)

[February 14, 2010, 4:58 pm] Posted By: Akutozo
Fixed image in Tristans Gem Shop from causing page to distort on some templates
Voting:
(100 % Likes, 0 % Dislikes of 25 votes)

[February 14, 2010, 4:52 pm] Posted By: Akutozo
Fixed image in Blusprings Warrior Training from causing page to distort on some templates
Voting:
(100 % Likes, 0 % Dislikes of 24 votes)

[February 14, 2010, 4:51 pm] Posted By: Akutozo
Grim fixed Addiction-Green nav bar moving around on page based on how much ocntent was actually in the page..
Voting:
(100 % Likes, 0 % Dislikes of 23 votes)

[February 14, 2010, 3:24 pm] Posted By: Akutozo
fixed donateshop.php so that it no longer displays unavailable things.
Voting:
(100 % Likes, 0 % Dislikes of 24 votes)

[February 14, 2010, 2:48 pm] Posted By: Akutozo
Fixed Forum link in Addiction 3 Template
Voting:
(100 % Likes, 0 % Dislikes of 22 votes)

[February 14, 2010, 2:41 pm] Posted By: Akutozo
Fixed Optimized skin to display Addiction Forum link
Voting:
(100 % Likes, 0 % Dislikes of 24 votes)

[February 14, 2010, 1:15 pm] Posted By: Akutozo
Cleaned up listing for Mail and Petitions. Removed Addiction Radio link since as it is never used or ran.
Voting:
(76 % Likes, 24 % Dislikes of 25 votes)

[February 13, 2010, 2:32 am] Posted By: Akutozo
Removed broken title image in the Addiction-Green Layout
Voting:
(100 % Likes, 0 % Dislikes of 23 votes)

[February 13, 2010, 2:14 am] Posted By: Akutozo
Shaman specialty was flipping to the right side of the bar instead of conforming to the right side. Rigged it to conform as there was no explicable reason for error.
Voting:
(100 % Likes, 0 % Dislikes of 23 votes)

[February 13, 2010, 2:09 am] Posted By: Akutozo
Fixed oldwizard.php special event in forest to properly display image of a old wizard
Voting:
(100 % Likes, 0 % Dislikes of 22 votes)

[February 13, 2010, 12:32 am] Posted By: Akutozo
Removed Isle of Ectrispa. It serves little purpose and for some reason people get stuck in it...
Voting:
(67 % Likes, 33 % Dislikes of 21 votes)

[February 13, 2010, 12:32 am] Posted By: Akutozo
Removed cluttered code in village.php because there was code still being ran that hasn't been used in years. No one will see anything I did. But it might make village load faster. Eh.
Voting:
(100 % Likes, 0 % Dislikes of 20 votes)

[February 13, 2010, 12:19 am] Posted By: Akutozo
Fixed double "New Event" in village and removed the duplicate new day indicator as well..
Voting:
(95 % Likes, 5 % Dislikes of 21 votes)

[February 12, 2010, 12:28 am] Posted By: Akutozo
Removed Google add that appeared to players on the login screen..
Voting:
(96 % Likes, 4 % Dislikes of 23 votes)

[February 11, 2010, 9:47 pm] Posted By: LiGrim
The forest now correctly awards bonus experience if your guild controls all three of the castles
Voting:
(100 % Likes, 0 % Dislikes of 22 votes)

[February 10, 2010, 10:59 pm] Posted By: LiGrim
Castle Seige has been fixed to properly award RP at random instead of claiming to do so and then not updating the guild RP.
Voting:
(100 % Likes, 0 % Dislikes of 21 votes)

[February 10, 2010, 10:38 pm] Posted By: LiGrim
There is now an "Alliance Mail" option with similar functionality to the "Guild Mail" option except that it goes to all online guild members and allied guild members. This should help you organize keep takes and who claims what keep a little more easily.
Voting:
(95 % Likes, 5 % Dislikes of 21 votes)

[February 10, 2010, 10:16 pm] Posted By: LiGrim
Realm wars now award RP to your allies if they help you take the keep. The initial points go to the guild who storms the keep, and a reduced amount goes to any allied guild present. Make sure you make an agreement on who gets to claim the keep.
Voting:
(95 % Likes, 5 % Dislikes of 19 votes)

[February 10, 2010, 8:17 pm] Posted By: LiGrim
Creating keeps via guild halls has been fixed. Remember kids, "Replace All" is never a good idea. Too bad I forgot that originally >_>
Voting:
(89 % Likes, 11 % Dislikes of 19 votes)

[February 9, 2010, 9:45 pm] Posted By: Akutozo
Added Sell All option back to Drop Shop
Voting:
(91 % Likes, 9 % Dislikes of 23 votes)

[February 3, 2010, 6:59 am] Posted By: Akutozo
Armor will also now only have the 500000 per defense point enforced if is is above 5000 defense.
Voting:
(90 % Likes, 10 % Dislikes of 20 votes)

[February 3, 2010, 6:49 am] Posted By: Akutozo
Weapons with below 5000 attack will not have the 500,000g per 1 atk cost put in place.
Voting:
(89 % Likes, 11 % Dislikes of 19 votes)

[February 2, 2010, 7:17 pm] Posted By: Akutozo
fixed error with super thrillseeking not working in Folklore.
Voting:
(100 % Likes, 0 % Dislikes of 20 votes)

[February 1, 2010, 10:01 pm] Posted By: LiGrim
Fixed a potential long-term bug where mercenaries would remain hired even if their guild became a war guild. Doing so now resets the player to no longer being hired. Neither guild gains or loses gold when this happens.
Voting:
(100 % Likes, 0 % Dislikes of 19 votes)

[February 1, 2010, 6:41 pm] Posted By: LiGrim
Fixed a bug in Player Market where weapons/armor at their max cost could not be purchased.
Voting:
(89 % Likes, 11 % Dislikes of 19 votes)

[February 1, 2010, 6:24 pm] Posted By: LiGrim
Player Marketplace has been updated with checkboxes for Dropped Items. Whenever you go to add to your shop or your locker, just choose the items and click Add Checked.
Voting:
(100 % Likes, 0 % Dislikes of 17 votes)

[February 1, 2010, 5:55 pm] Posted By: LiGrim
Backpacks have been fixed to actually allow you to discard of your items at any time. The old code allowed for the checkboxes, but the buttons really didn't do anything last time I checked.
Voting:
(100 % Likes, 0 % Dislikes of 18 votes)

[February 1, 2010, 5:04 pm] Posted By: LiGrim
Market Street's drop shop should be fully operational. Let me know if you encounter any more bugs
Voting:
(95 % Likes, 5 % Dislikes of 19 votes)

[February 1, 2010, 12:18 pm] Posted By: LiGrim
Found a small bug in drop shop. Reverted to old drop shop until further notice.
Voting:
(65 % Likes, 35 % Dislikes of 20 votes)

[February 1, 2010, 11:54 am] Posted By: LiGrim
The drop shop now contains checkboxes for easier selling. This idea will be implemented in Folklore's Specialty Drop Shop and possibly player's shops as well. The idea came from Futal_rage And for those of you that care, I knocked out about half of the code in the Drop Shop in the process of making this change
Voting:
(100 % Likes, 0 % Dislikes of 19 votes)

[January 31, 2010, 10:20 pm] Posted By: LiGrim
Fixed village to correctly display RP and not GP when a guild has taken the final keep
Voting:
(95 % Likes, 5 % Dislikes of 19 votes)

[January 30, 2010, 9:31 pm] Posted By: LiGrim
Adjusted tattoo parlor to correctly show the requirements for the Iron Cross tatoo
Voting:
(95 % Likes, 5 % Dislikes of 19 votes)

[January 30, 2010, 12:28 pm] Posted By: Akutozo
Minor change - changed addiction tools to become a pop up instead of forcing you to use the back key to get out of it. Thank Bling for suggestion.
Voting:
(90 % Likes, 10 % Dislikes of 21 votes)

[January 30, 2010, 1:18 am] Posted By: LiGrim
Ethereal has been added back into the game as its own village. The travel link to get to Ethereal appears at random in Folklore. The "Catch The Ghost" random event has been tweaked to allow you to either keep the ghost in your bag or set him free. If you set him free, you have a chance to receive some rewards. Any requests to add to Ethereal should be posted on the Addiction Forums
Voting:
(78 % Likes, 22 % Dislikes of 23 votes)

[January 29, 2010, 11:42 pm] Posted By: LiGrim
Realm Wars now only appears to guilds who are not labeled as neutral or mercenary guilds. If your guild is a mercenary guild, you can access Realm Wars by clicking Sell Your Services in your guild halls and setting a hire cost. Once you are hired to help a guild, the link to the Realm Wars will appear in the village for you
Voting:
(94 % Likes, 6 % Dislikes of 16 votes)

[January 29, 2010, 3:05 pm] Posted By: Akutozo
Realm Wars Update - All updates thanks to LiGrim. Allied guilds will not be damaged by allied Mage Towers, and may use the Archer towers against enemy guilds the same as the guild owner. Allied guilds cannot damage allies keep or take said keep, nor gain benefit from their allies keep being taken. Allied guild members will provide a bonus damage contribution the same as if fighting by the side of your guild member.
Voting:
(94 % Likes, 6 % Dislikes of 17 votes)

[January 26, 2010, 12:34 am] Posted By: Akutozo
Mercenary system opened for FULL BETA. Currently able to higher another person to be a "mercenary" for your guild. Hiring *WILL* take the requested amount of gold from your guild bank and transfer it to the mercenary's guild. Current functional features include bonus damage for a mercenary fighting by your side, and the inability to attack a mercenary or that mercenary attack you, if they have been hired by your guild.
Voting:
(89 % Likes, 11 % Dislikes of 19 votes)

[January 26, 2010, 12:31 am] Posted By: Akutozo
Realm Wars updated to reflect bonus damage for fellow guild members fighting by your side, the same way you gain bonus damage in guild wars!
Voting:
(95 % Likes, 5 % Dislikes of 19 votes)

[January 26, 2010, 12:31 am] Posted By: Akutozo
A clarification to the guild alliance system that has been unveild for beta testing. The current BETA is alliance is name only. In the nesxt days (and weeks) LiGrim will be working on a larger scale purpose for these alliances, including bonus damage for allies, bonus GP, and a few other surprises. Please test and let us know if anything is visually breaking. Happy gaming!
Voting:
(94 % Likes, 6 % Dislikes of 18 votes)

[January 24, 2010, 11:15 am] Posted By: Akutozo
Put Lost Realms Freeze back to 100 due to people harassing me. =O It will now properly reflect equal to or above 100, rather than just over 100 on the counter.
Voting:
(86 % Likes, 14 % Dislikes of 22 votes)

[January 23, 2010, 1:55 pm] Posted By: Akutozo
Lost Realms will now display a counter to your guild (at the take screen, where RP is calculated) on how many RP you've gained since last freeze, and how many points till you've frozen. The two counters may seem redundant, but some people don't like to do the math.. Thank Futal_Rage for the idea.
Voting:
(91 % Likes, 9 % Dislikes of 22 votes)

[January 20, 2010, 7:17 pm] Posted By: Akutozo
Camelot has been updated as well. (sorry for separate updates. I assumed I'd be lazy and not continue)
Voting:
(96 % Likes, 4 % Dislikes of 23 votes)

[January 20, 2010, 7:06 pm] Posted By: Akutozo
Lost Realms Update - Pellinors Forge has been updated in addition to Hadrian's Wall regarding movement.
Voting:
(95 % Likes, 5 % Dislikes of 22 votes)

[January 20, 2010, 7:00 pm] Posted By: Akutozo
Lost Realms Update - Hadrians Wall now uses the number layout for travel, equivalent to Both Odins Gate, Guild Wars, and Realm Wars.
Voting:
(95 % Likes, 5 % Dislikes of 21 votes)

[January 20, 2010, 6:46 pm] Posted By: Akutozo
Base damage in Lost Realms has been raised from 0 to 100 to 25 to 100.
Voting:
(92 % Likes, 8 % Dislikes of 24 votes)

[January 20, 2010, 6:46 pm] Posted By: Akutozo
BETA - Lost Realms Freeze will now update to be frozen after 80 RP, down from 100.
Voting:
(43 % Likes, 57 % Dislikes of 23 votes)

[January 20, 2010, 11:09 am] Posted By: Akutozo
Realm Wars will begin receiving updates over time. First update (has not been added to it's personal change log) - Weaponry long waited for the battlefield has finally arrived, giving a guild attack bonus to all who fight on behalf of their guild. (yes guilds, your guild attack counts now!)
Voting:
(96 % Likes, 4 % Dislikes of 23 votes)

[January 19, 2010, 1:07 am] Posted By: Akutozo
With the assistance of Ligrim, we have been successful (or so we believe) with getting the Palace house option operational. While more upgrades are planned, all current upgrades should be functional. The DK requirement is now 1000, the Gold needed is 10,000,000,000 and Gems needed are 10,000,000. Crystals and Platinum are longer required (after the obvious impossibility of the currency involved).
Voting:
(80 % Likes, 20 % Dislikes of 25 votes)

[January 18, 2010, 1:27 am] Posted By: Akutozo
Those in search of answers will find Rommel's Helping Hand in the confines of Tavern Street. Why? Because only the drunk would go to Rommel for a helping hand...
Voting:
(73 % Likes, 27 % Dislikes of 26 votes)

[January 17, 2010, 4:33 pm] Posted By: Akutozo
Today, the stock market crashed. The remains of the crash can be found under Rommel's bed. I know we will all miss paying 460,000,000 gems for 1 platinum.. but maybe one day... when the tears have finished washing away our pain.. we can.. rebuild.
Voting:
(81 % Likes, 19 % Dislikes of 27 votes)

[January 16, 2010, 4:26 pm] Posted By: Akutozo
Guild Halls will be considered a place of privacy amongst guilds, and the council & leader of said guilds will be liable to moderate their chat as they deem fit. I myself will have access to review guild content, and i reserve the right to allow staff the right to review guild commentary as needed. This will be in cases deemed extreme (examples being cybering, the discussion of botting and or cheating, etc...). Otherwise, the topics, language, innuendos, and any other typable content, are at the discretion of the guild leader to allow. This will hopefully make guilds feel more comfortable discussing guild wars as well. Please do not abuse this privileged, and do not ever mention in the village if you plan to discuss something in guild halls, mention what is being discussed IN your guild halls, or think that your guilds rules apply to village chat. Again, this is an extreme act of leniency. Please. Do not abuse this.
Voting:
(83 % Likes, 17 % Dislikes of 23 votes)

[January 16, 2010, 12:33 pm] Posted By: Akutozo
Removed Fastswimmer's Maze as it was simply a click and get module.
Voting:
(63 % Likes, 37 % Dislikes of 30 votes)

[January 16, 2010, 12:32 pm] Posted By: Akutozo
Added news posting to keep takes. Its a bigger achievement the a lot of others things there is news about.. so why not?
Voting:
(90 % Likes, 10 % Dislikes of 21 votes)

[January 13, 2010, 2:01 am] Posted By: Akutozo
When attacking the wall in guild wars, Destined damage should now reflect damage actually being done. While many feel damage done in keep is imbalanced, I felt this was the wrong way to go about fixing it and unfair to players who contribute more then that to their guild.
Voting:
(95 % Likes, 5 % Dislikes of 22 votes)

[January 13, 2010, 1:05 am] Posted By: Akutozo
Update! There is now random factor in the Castles that will, occasionally, grant your guild RP! Hopefully this will encourage players to take them. Keep in mind, this is a random chance to get RP, so don't expect it to happen every time. For those unfamiliar, you can go to Edge of Town/Castle Siege to take castles This is currently in testing, so please contact with any glitches, or possible abuses, that are or you believe could occur.
Voting:
(95 % Likes, 5 % Dislikes of 21 votes)

[January 12, 2010, 10:51 pm] Posted By: Akutozo
Fixed Radaim's image to comply with User Preferences that have chosen not to view game images.
Voting:
(100 % Likes, 0 % Dislikes of 19 votes)

[January 12, 2010, 11:04 am] Posted By: Akutozo
Christmas has left our city of Radaim. Hope everyone's holidays has been amazing!
Voting:
(74 % Likes, 26 % Dislikes of 23 votes)

[January 11, 2010, 1:38 am] Posted By: Akutozo
Donation Parlor has been updated to reflect player suggestions. 4 new things added, and several prices reduced or amounts altered. Keep 'em coming
Voting:
(96 % Likes, 4 % Dislikes of 23 votes)

[January 11, 2010, 12:22 am] Posted By: Akutozo
Forum Point shop has been removed for the time being due to abuse of it's system (basically, people not posting anything productive and earning awards for it). You are still going to accumulate points, but the shop will not be open until a decisions can be made regarding the fairness of its awards.
Voting:
(83 % Likes, 17 % Dislikes of 23 votes)

[January 10, 2010, 2:35 pm] Posted By: Akutozo
Changes have been made to the rules regarding accusations of cheating. Please review your game guidelines for specifics, and as always, contact staff privately with any questions or concerns you have.
Voting:
(94 % Likes, 6 % Dislikes of 18 votes)

[January 9, 2010, 8:09 pm] Posted By: Akutozo
Guild Wars update - Repairs may be done at 1.5x your DKs. This was previously 2x your DKs.
Voting:
(81 % Likes, 19 % Dislikes of 21 votes)

[January 9, 2010, 6:58 pm] Posted By: Akutozo
Guild Wars have minor update. Secondary Keep now ranges from 26 through 500 DKs, previously was 11 through 350.
Voting:
(95 % Likes, 5 % Dislikes of 21 votes)

[November 14, 2009, 3:32 pm] Posted By: Tristan
Radio has been fixed, and is now back online!
Voting:
(76 % Likes, 24 % Dislikes of 33 votes)

[November 14, 2009, 3:09 pm] Posted By: Tristan
Global price setting for dropped items is now active in the player market place, this allows players to set global prices for rarities, as well as add an alchemy item percentage that's added to alchemy based items.
Voting:
(93 % Likes, 7 % Dislikes of 28 votes)

[November 14, 2009, 3:07 pm] Posted By: Tristan
Added the Change Log back to Addiction so Myself and Cat can keep you all up to date on what we changed!
Voting:
(89 % Likes, 11 % Dislikes of 28 votes)

[May 24, 2008, 5:21 pm] Posted By: Tristan
Added a new Fishing Dock to Kori An Setor, this will usher in the new Fishing Tradeskill being worked on. More on this will be updated as more gets complete.
Voting:
(82 % Likes, 18 % Dislikes of 49 votes)

[May 18, 2008, 8:35 pm] Posted By: Tristan
Fixed a spam issue for petitions (This is a staff fix, staff will be happy this has been fixed )
Voting:
(72 % Likes, 28 % Dislikes of 47 votes)

[May 18, 2008, 8:08 pm] Posted By: Tristan
Moved Jewelry shop to Player Market Place, this will now become more active.
Voting:
(79 % Likes, 21 % Dislikes of 48 votes)

[May 13, 2008, 12:23 am] Posted By: Rommel
who am I kidding..I can't code
Voting:
(80 % Likes, 20 % Dislikes of 61 votes)

[April 17, 2008, 1:53 am] Posted By: Ginny
Moved Fox from past staff to current staff for the Staff Statues
Voting:
(77 % Likes, 23 % Dislikes of 66 votes)

[April 17, 2008, 1:53 am] Posted By: Ginny
Created a Staff Statue for CelebrianSeregon
Voting:
(74 % Likes, 26 % Dislikes of 65 votes)

[April 17, 2008, 1:52 am] Posted By: Ginny
Created a Staff Statue for Xie
Voting:
(75 % Likes, 25 % Dislikes of 61 votes)

[April 17, 2008, 1:51 am] Posted By: Ginny
Created a Staff Statue for MVSlayer
Voting:
(70 % Likes, 30 % Dislikes of 63 votes)

[April 14, 2008, 8:48 pm] Posted By: Adept
A patch to guildwars to hopefully correct the glitch whereby someone got 1.3 mill RPs in a few minutes
Voting:
(81 % Likes, 19 % Dislikes of 62 votes)

[April 14, 2008, 2:25 pm] Posted By: Aku
Revised Hall of Heroes in Frozem City to include a new area (not yet 100% completed) and fixed some spelling errors.
Voting:
(86 % Likes, 14 % Dislikes of 59 votes)

[April 1, 2008, 9:29 pm] Posted By: Ginny
Amended the Statues to show current and past staff correctly.
Voting:
(85 % Likes, 15 % Dislikes of 62 votes)

[March 4, 2008, 6:33 pm] Posted By: Adept
Added the monthly donators to Guild HoF to allow guilds to more easily see who should taeke the keeps
Voting:
(93 % Likes, 7 % Dislikes of 69 votes)

[February 17, 2008, 8:07 pm] Posted By: Adept
fixed donation parlor.. option to buy 300 bill in guild funds for 10 donation poins now works...
Voting:
(89 % Likes, 11 % Dislikes of 73 votes)

[February 3, 2008, 7:50 pm] Posted By: Adept
removed christmas stuff from village
Voting:
(82 % Likes, 18 % Dislikes of 77 votes)

[February 3, 2008, 7:50 pm] Posted By: Adept
reduced the code in village.php by %14 to speed things up a bit
Voting:
(94 % Likes, 6 % Dislikes of 79 votes)

[January 6, 2008, 12:53 am] Posted By: Ginny
moved Kindra, Fastswimmer and Draco to past staff list in the staff statues
Voting:
(85 % Likes, 15 % Dislikes of 84 votes)

[December 30, 2007, 10:29 pm] Posted By: Adept
hof added for guild funds (milenko's idea)
Voting:
(89 % Likes, 11 % Dislikes of 85 votes)

[December 29, 2007, 6:52 am] Posted By: Adept
Removed ability of Staff to flush players to the fields so that they get more PVPs than non-staff
Voting:
(94 % Likes, 6 % Dislikes of 84 votes)

[December 27, 2007, 7:01 pm] Posted By: Ginny
Changed Rommel's name to read Mean Old Bastard in the staff Vault and Grotto
Voting:
(90 % Likes, 10 % Dislikes of 82 votes)

[December 24, 2007, 6:58 pm] Posted By: Adept
Changed christmas.php to show 'open gifts'
Voting:
(92 % Likes, 8 % Dislikes of 78 votes)

[December 15, 2007, 9:44 pm] Posted By: Adept
Halloween Costume contest link removed from village
Voting:
(90 % Likes, 10 % Dislikes of 82 votes)

[December 13, 2007, 8:27 pm] Posted By: Ginny
Added the guild wars information to Snowden to make it easier for those using the village to see who currently owns the keep.
Voting:
(91 % Likes, 9 % Dislikes of 81 votes)

[December 9, 2007, 8:13 pm] Posted By: Adept
Reduced the size of common (code loaded every click) from 4882 to 4128 lines (15%) by redoing the commentary scheme. This will translate into faster pages and less server load.
Voting:
(90 % Likes, 10 % Dislikes of 79 votes)

[December 9, 2007, 7:26 pm] Posted By: Adept
Fixed the open tag '/font>' when your HP bar was yellow in your stat bar. Now perhaps Milenko will stop pestering me
Voting:
(92 % Likes, 8 % Dislikes of 73 votes)

[December 9, 2007, 12:26 am] Posted By: Adept
Added countdown to newday to the statbar right below Name
Voting:
(92 % Likes, 8 % Dislikes of 77 votes)

[December 3, 2007, 6:51 am] Posted By: Ginny
Removed debug output seen in the crypt.
Voting:
(92 % Likes, 8 % Dislikes of 75 votes)

[December 2, 2007, 5:13 am] Posted By: Ginny
Also fixed the spelling of victorious in the latest Ice Dragon killer notice...thank you Evilbob for pointing that one out!
Voting:
(91 % Likes, 9 % Dislikes of 76 votes)

[December 2, 2007, 4:33 am] Posted By: Ginny
Fixed the spelling of Something in the sentence that reads...You head to the dungeons for 'somthing' that might suit your thrill fancy....in the castle.
Voting:
(90 % Likes, 10 % Dislikes of 73 votes)

[December 2, 2007, 4:22 am] Posted By: Ginny
Finally fixed the spelling of Fabled to the latest Ice Dragon killer in the village..woot!
Voting:
(90 % Likes, 10 % Dislikes of 78 votes)

[December 1, 2007, 11:17 pm] Posted By: Aku
Fixed 3 Glitches in Alchemy Forge thnx to Cat tipping me fof and working with me to fix it. Glitch -

alchemyforge.php?op=giveore2

Alchemy range - middle

Glitch 1 - Wrong if function
Glitch 2 - Missing rand
Glitch 3 - Incorrect bracket placing
Voting:
(88 % Likes, 12 % Dislikes of 73 votes)

[December 1, 2007, 10:16 pm] Posted By: Aku
Completed work originally started 9.29 for Dragon Trainers Club in frozencity.php Addition includes ability to train dragon in attack or defense for 5 Platinum, Platinum generated by fctemple.php. Rarirt of getting Platinum exceeds time req to train Dragon several levels if dedicated, chances for imbalance low.
Voting:
(82 % Likes, 18 % Dislikes of 67 votes)

[November 28, 2007, 8:36 pm] Posted By: Ginny
moved Erin's statue to past staff list.
Voting:
(83 % Likes, 17 % Dislikes of 70 votes)

[November 28, 2007, 8:34 pm] Posted By: Ginny
Added Kalazaar's statue back to current staff list in the village archives
Voting:
(84 % Likes, 16 % Dislikes of 68 votes)

[November 26, 2007, 9:40 pm] Posted By: Adept
Moderators can now edit trivia and skip questions.
Voting:
(86 % Likes, 14 % Dislikes of 73 votes)

[November 26, 2007, 8:18 pm] Posted By: Ginny
Player Marketplace limit for Items is now 5000. Any stores with over 5000 items will be closed automatically. This means you can still sell your items but you can't store any more until you are below the 5000 limit.
Voting:
(79 % Likes, 21 % Dislikes of 71 votes)

[November 21, 2007, 7:35 pm] Posted By: Adept
Infinity guild changed to auto-accept per owners request
Voting:
(88 % Likes, 12 % Dislikes of 76 votes)

[November 19, 2007, 8:22 pm] Posted By: Ginny
Changed Rommel's name to Read Pumpkin Pai Rommel in the Superuser Vault and Grotto.
Voting:
(76 % Likes, 24 % Dislikes of 75 votes)

[November 16, 2007, 11:37 pm] Posted By: Tristan
Changed site stats from google analytics to sitemeter
Voting:
(85 % Likes, 15 % Dislikes of 74 votes)

[November 14, 2007, 2:11 am] Posted By: Adept
Guild website URL added to main guild chat page.
Voting:
(92 % Likes, 8 % Dislikes of 76 votes)

[November 13, 2007, 11:13 pm] Posted By: Ginny
Set Shade's statue as past staff.
Voting:
(89 % Likes, 11 % Dislikes of 75 votes)

[November 13, 2007, 11:11 pm] Posted By: Ginny
Added a staff statue for Kitty
Voting:
(85 % Likes, 15 % Dislikes of 74 votes)

[November 10, 2007, 2:15 am] Posted By: Adept
*bugfix* corrected an issue where the gold cap of 5 mill in folklore and snowden was giving extra gold
Voting:
(85 % Likes, 15 % Dislikes of 86 votes)

[November 8, 2007, 9:11 am] Posted By: Tristan
Added staff option to Trivia Bot to skip questions. This will be useful if a question is not able to be answered. This is for Admins and Higher.
Voting:
(92 % Likes, 8 % Dislikes of 83 votes)

[November 7, 2007, 4:12 pm] Posted By: Tristan
Change Log Update: Instead of staying for 2 days, the link will now change until the player views the new change. Once new changes are viewed, the link will then return to normal.
Voting:
(90 % Likes, 10 % Dislikes of 87 votes)

[November 7, 2007, 3:36 pm] Posted By: Tristan
Added voting to the changelog, this will impact what stays and goes on addiction as a whole. Its very easy to use, either click a checkmark if you like something, or the red x if you dislike it.
Voting:
(90 % Likes, 10 % Dislikes of 86 votes)

[November 6, 2007, 8:37 pm] Posted By: Adept
Added three smilies
Voting:
(89 % Likes, 11 % Dislikes of 88 votes)

[November 6, 2007, 4:10 pm] Posted By: Tristan
Added the ability to see when new updates are added to the changelog. The link will change to bright yellow, and items in the log will display what is new, and what is not (Within 2 previous days)
Voting:
(88 % Likes, 12 % Dislikes of 86 votes)

[November 5, 2007, 5:06 pm] Posted By: Tristan
Added a changelog, and system for code admins to add their changes to the log. Users can view the log to see whats been updated, added, or changed. More features to come, initial release.
Voting:
(88 % Likes, 12 % Dislikes of 95 votes)

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